Rules Library -> Spells.
Spell Library -- The Spell Library holds Spells for use with classes and items.
Edit Button Edits the selected spell.
Enable Select Box Toggles if the spell is enabled or disabled.
Syncronize Button Syncronizes the currenlty selected spell with the library.
Create Creates a new spell on the list titled "Spell #" it will be disabled by default.
Enable/Disable Allows for enabling or disabling spells via multi select (Shift/Control + Click).
Import/Export Allows for importing or Exporting spells as standard XML files. This is handy for multiple campaigns.
Copy Makes a copy of the currently highlighted spell.
Delete Deletes the currently highlighted spell.
Be extremely carefull deleting spells, once something is removed there is no getting it back.
Edit Spell Items
A Spell has three parts, description, flow and notes.
This ia a rich text field and can contain any information you wish. Most often it is a direct copy of the item straight from it's parent source.
Spell Details: Flow.
The flow mechanics are where the automation and mechanics for a thing come into play and take shape. Please see Rules Library: Flow.
This is a rich text field and can contain any information you wish. Most often it is where the GM would place house rule information or relevant sources on a given item.